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1. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
Xindi Kraid wrote: Soooo, considering POSes are going away soon, I am guessing this effect will also be used for other structures? That is the plan
- by CCP Nobody - at 2015.04.21 13:55:15
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2. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
Iris Bravemount wrote: Could you please upload a video of how it will look for Dx9 users? If you click on the images in the blog you will get a gif of how it will look for DX9 users
- by CCP Nobody - at 2015.04.20 16:35:21
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3. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
Manssell wrote: So not available for mac users then? Yes, unfortunately mac users will not see the true glory of this effect
- by CCP Nobody - at 2015.04.20 15:59:36
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4. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
Quintessen wrote: So now that we have a devblog are we going to see the updates.eveonline.com site updated? That is the plan
- by CCP Nobody - at 2015.04.20 15:41:56
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5. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
Michal Jita wrote: Spectacular. I might get a pos or two anchored just to enjoy these effects... DO IT!
- by CCP Nobody - at 2015.04.20 15:40:04
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6. EVE Online: Rubicon 1.2 Feedback Thread - in EVE Information Portal [original thread]
Sylvia Lafayette wrote: a minor thing. I did like seeing the model of the ship on the login screen. not sure if there is a setting to get that back I can turn on. Just the name of the ship works but less wow factor A possible fix for this is ...
- by CCP Nobody - at 2014.02.19 09:58:00
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7. Announcement:EVE Online: Rubicon 1.2 Issues Thread - in EVE Information Portal [original thread]
Master Odysseus wrote: So to sum it up, we go to world map control panel -> star map -> animation and : 1) un-check Auto Frame selection --> works as intented 2) check Auto Frame selection and then check Auto Zoom to selection --->...
- by CCP Nobody - at 2014.02.19 09:04:00
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8. Announcement:EVE Online: Rubicon 1.2 Issues Thread - in EVE Information Portal [original thread]
paNdre2 Tarrant wrote: I can't log in anymore after the patch. Launcher freezes and does not respond anymore. I've already tried EVE repair but it didn't work. Someone has a workaround for this? I think this was resolved above with: Adam1...
- by CCP Nobody - at 2014.02.18 16:18:00
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9. Sticky:Dev blog: EVE Universe Static Data Export - in EVE Information Portal [original thread]
Steve Ronuken wrote: Thanks (as a complete aside, is there a reason you're in a newb corp?) After enduring the long and extremely painful hazing ritual, I-Šve now been accepted as a member of the CCP corp.
- by CCP Nobody - at 2014.02.17 10:25:00
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10. Sticky:Dev blog: EVE Universe Static Data Export - in EVE Information Portal [original thread]
Steve Ronuken wrote: I've just spent a little more time looking into the data. It turns out there's some data which no longer exists in there, probably because it's tightly tied to location information. dbo.agtAgents dbo.agtResearchAgents dbo....
- by CCP Nobody - at 2014.02.17 09:24:00
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11. Sticky:Dev blog: EVE Universe Static Data Export - in EVE Information Portal [original thread]
JP Nakamura wrote: I stand corrected from someone who certainly should know better. If you can talk about it, is the Client using the SQL Lite files in place of the caching mechanism it was using before (no idea what)? Is that why CCP is mo...
- by CCP Nobody - at 2014.02.15 10:44:00
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12. Sticky:Dev blog: EVE Universe Static Data Export - in EVE Information Portal [original thread]
Makoto Priano wrote: So, the questions: is this the change needed to allow for creation of structures to not be tied to downtime, a la player-created stations? And would this change now allow players-- with new game mechanics, of course --to de...
- by CCP Nobody - at 2014.02.14 20:16:00
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13. Universe Data Migration Test on Singularity - in Test Server Feedback [original thread]
Althalus Stenory wrote: If I understand the data migration goal, you are taking data from database to some json (or any format, does not matter) which will be included into your source control system. So... i'm now wondering, since you say "i...
- by CCP Nobody - at 2014.01.31 14:01:00
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14. Sticky:New dev blog: Changes to Toolkit Exported Data - in EVE Information Portal [original thread]
The plan is to drop the migrated tables from the data dump with every release. We know that this is difficult but it will add a lot of overhead to insist that while moving over to a more flexible data format, that we maintain backwards compatibili...
- by CCP Nobody - at 2012.05.04 14:07:00
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15. Sticky:New dev blog: Changes to Toolkit Exported Data - in EVE Information Portal [original thread]
With this data structure change we wanted to move over to a standardized way of retrieving static data. This is what YAML provides, it gives us a vast collection of parsers for the majority of programming languages and it is not tied to a particul...
- by CCP Nobody - at 2012.05.04 11:36:00
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16. Sticky:New dev blog: Changes to Toolkit Exported Data - in EVE Information Portal [original thread]
..*slow clap*...
- by CCP Nobody - at 2012.05.03 22:09:00
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17. Sticky:New dev blog: Changes to Toolkit Exported Data - in EVE Information Portal [original thread]
Matthew wrote: The blog itself seems to suggest that only the client is currently using the static data in YAML format. Does this mean that the server (fed as it is through a lovely beast of an SQL Server), still has this data in a database fo...
- by CCP Nobody - at 2012.05.03 21:02:00
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